ETHEREUM / 10K
100% ONCHAIN
NO IPFS
HUMAN START
RACE EVOLUTION
TRANSFER MUTATION

Contract-native evolution system

MINIMONS
EVOLUTION

A dark, contract-native NFT system where every mint begins human, trains through ten stages, and resolves into a deterministic race variant.
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MISSION

Creator-owned onchain characters with progression, mutation, and no external metadata dependency.

Mint closed0 / 10000Waiting for wallet provider · Next mint --
LIVE SYSTEM

Mint, train, evolve.

The collection is built around ownership mechanics, not static PFP delivery. The NFT is held by the training room while its stage increases from Ethereum time. When it exits, the final stage is settled permanently.

10KSupply
20HFull training
10Stages

ETHEREUM MINT

Mint / train

Closed
Supply0 / 10000
Current phaseLoading
...Reading tiers
Quantity
1
Wallet limit10 max / wallet
Price0 ETH
NetworkEthereum Mainnet
MONS balance0
Activity logs

No transactions yet.

Connect wallet to mint.

MECHANICS

Designed as an onchain character system, not a static image drop.

Minting creates the NFT and mints 20,000 MONS token credits to the wallet. The artwork and metadata are generated by the renderer contract, so the tokenURI does not depend on IPFS.

Training changes the character over time. The final race is deterministic from the token seed, while transfers mutate the skin palette to make ownership history visible.

01Mint

Human base form, deterministic seed, and 20,000 MONS reward.

02Train

NFT enters the training room and gains one stage every two hours.

03Reveal

Stage 10 resolves into final race art while tokenURI stays fully on-chain.

BEFORE / MINTED NFTStage 01 Human
AFTER / MUTATED REVEALStage 10 Mutant
Training completeStage 01 → 10Human → Mutant raceNew horns / armor / skin shift
01

Mint

10,000 supply: 1,000 free, then $0.50, $1, $2, and $3 USD tiers. Every NFT mints 20,000 MONS credits to the minter.

02

Train

Send the NFT into training. It is held by the contract and gains one stage every two hours.

03

Evolve

The portrait begins as human. Stage 10 reveals the deterministic race variant from the token seed.

04

Mutate

Normal transfers update skinShift, changing the onchain palette without IPFS or metadata edits.

TRAINING

Lock the NFT. Stage increases every two hours.

01Human base

Fresh mint state with first training layer.

02-04Outfit shift

Small visual changes: clothing, arms, and equipment blocks.

05-08Armor build

Core plate, guards, and pre-final silhouette appear.

09Pre-final

Helmet layer prepares the final reveal.

10Final race

Seed resolves into zombie, orc, alien, king, monster, robot, skull, demon, or mutant.

MY NFTS

Choose exactly which NFT enters training.

Connect wallet, then load owned NFTs.
0Owned
0Training
0Stage up
0Revealed
0Mutated
NO NFT SELECTED
SelectedLoad and choose an NFT

The selected NFT preview appears here, including the live onchain image.

Training logs

No training transactions yet.

RACE SYSTEM

Human at mint. Variant at final form.

HumanOrcMonsterAlienSkullRobotKingDemonZombieVampireIceGoldStoneShadowToxicCyberMutant

MONS TOKEN

Copy the MONS CA for GMGN, Dexscreener, or wallet tracking.

LIQUIDITY PLANOfficial MONS liquidity will be added after the NFT mint sells out.

Mint revenue stays in the NFT contract until owner withdrawal. After sellout, the owner can seed an ETH/MONS pool on Uniswap and publish the pool link for holders.

CONTRACT SURFACE

Short controller. Clear public mechanics.

mint(quantity)Public mint with live Chainlink USD-to-ETH tier pricing.
startTraining(tokenId)Locks an owned NFT into the training room.
stopTraining(tokenId)Returns the NFT and settles its current stage.
currentStage(tokenId)Reads live timestamp-based progression.
tokenURI(tokenId)Returns base64 JSON and SVG directly from contract code.
priceForQuantity(quantity)Reads current mint price using Chainlink USD tiers.
trainingStatus(tokenId)Shows active trainer, stage, and next stage timestamp.
totalMinted()Reads live supply progress.